On occasion, some wilds will be generated on Method H-4. I'll share my new findings and embarrassing re-discoveries.Īll wilds on Emerald are generated by Method H-2. I think all my interactions are used up on my main save, though, so if someone else wants to test this for me that'd be much appreciated.ĭisregard the above post entirely. There's a good chance I'm wrong because what do I know about the internal mechanics of video gamesĮDIT: I haven't tried to abuse the supposed Method 1 (interaction) puppets yet. Everything adds up neatly, but I still don't know why it's fluctuating between Method H-2 and Method H-4. UPDATE: Apparently some dumbass named DoctorShanks forgot that Wilds are generated on Method H. So unless someone does research into how spreads are chosen with this RNG fix patch, then RNG abuse is just about impossible on Agastya's Emerald version. I'm guessing that it's an entirely new method one that RNG reporter doesn't support because vanilla Pokemon Emerald's RNG is broken, and that's the one everyone is focusing on. Just to be sure, I checked the spread on the next frame, and it didn't give me a match under Method 2, but rather, it gave me a matching spread under Method 4, this time 280 frames away. I looked up the encountered puppet's spread in RNG reporter under Method 2, and it gave me a matching spread that was 319 frames away. When I got in game, I Sweet Scented as soon as I could. On each reset it, gave me a different 4 digit hexadecimal number. I switched back on the "Real Time Clock," and I advanced to frame 13 a few times. So much for blindly looking in the memory viewer. So for no reason other than sheer desperation and curiosity, I paused the game, reset it, and mashed CTRL+N until I noticed that the Lua Script showed me "5A0" on frame 13. I accidentally found this out by setting the Real Time Clock to "off" So that the game would think the internal battery would run dry, and if it's anything like R/S, the initial seed would be 5A0 this way. So I "sort of" found where the "Initial Seed" is on Emerald. RNG REPORTER GEN 3 HOW TODeducing Your Secret ID in the Third and Fourth Generations A guide on how to determine your Secret ID without using an external device, thanks to mingot.The RNG reporter behaves all wonky with this Emerald RNG fix Patch. Technical Information The Process of PID and IV Creation of Non-Bred Pokémon An extensive guide detailing the mechanism by which non-bred Pokémon are generated in game, thanks to X-Act. Information Lists Helpful in RNG Manipulation The Diamond and Pearl Wandering NPC List A comprehensive list of wandering NPCs in Diamond and Pearl, thanks to Ditto. Emerald Wild Pokemon A cursory guide to RNGing Pokemon from Pokemon Emerald, thanks to Hozu. Ruby and Sapphire RNG Manipulation of Method 1 Pokemon and TID/SID Guide An in-depth guide to the RNG manipulation of Method 1 Pokemon and TID/SID in the Pokemon Ruby and Sapphire games, thanks to NixHex. Gen 3 The Emerald RNG Manipulation Guide A comprehensive guide to RNG manipulation in Emerald, thanks to Arseus and Hozu. Part 5: Cute Charm TID/SID and Poke Radar AbuseĪ Guide to Sweet Scent in the Fourth Generation A guide on the use and effects of Sweet Scent in DPPHGSS, thanks to Ditto.Part 4: How to Abuse for your Desired TID/SID.Part 2: How to Capture / Receive Perfect Pokemon.Gen 4 The DPP / HGSS RNG Manipulation Guide A comprehensive guide to RNG manipulation in DPP and HGSS, thanks to Everstone and others. Guide to Hidden Grotto Encounter Abuse A guide to the RNG manipulation of Pokemon and items generated by Hidden Grottos, thanks to Hozu. Part 9: Capturing Perfect Entralink Pokemon.Part 7: Controlling Encounters in Hidden Grottoes.
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